#Fri Sep 24 15:47:06 CDT 2021
# Complementary Shaders Vanilla-Like settings v1.4.1
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# download for Complementary Shaders (made by EminGTR): https://www.curseforge.com/minecraft/customization/complementary-shaders
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# If you need help using these settings, you can contact me on discord at what42pizza#0283
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# if you need some more performance, here's some things you can disable (starting with things I'd disable first):
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# anti-aliasing & sharpening (in Post-Processing)
# water reflections (Materials/Water-Translucent-Sky-Ref)
# shadows (this is the biggest one in terms of performance, and the game will still look great even without shadows)
# SSOA (in Shadows)
# Integrated PBR+ (set to basic instead)
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# if you've got some fps to spare (and assuming you prefer it on), here are a few things you can enable (starting with things I'd prefer on):
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# light shafts (in World, set to legacy here)
# atmospheric fog (in World, set to mostly affect rain here, makes farther rain particles dissapear (maybe just for 1.16 though))
# emmisive overworld ores (ALREADY ON) (REQUIRES PBR (above) ON, in Materials/Integrated-PBR-Settings)
# better water reflections (Materials/Water-Translucent-Reflections)
# colored shadows (in Shadows)
# projected caustics (in Water (caustics makes water wavy, projected caustics makes it wavy when looking into water (from the outside)))
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# if you want it to look a bit better (and stray a bit from the vanilla style in doing so), here's some things you can do:
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# enable bloom (Post-Processing/Bloom-Settings/Bloom: on, Bloom-Settings/Bloom-Strength: 0.1)
# increase sun-rays (World/Light-Shaft-Settings/Light-Shaft-Strength: 0.2 - 0.3, default: 0.1)
# enable night galaxies (Sky/Night-Sky-Settings/Galaxies: on, default: off)
# darken shadows (Lighting/Overworld-Light-Colors/Ambience/Intensity: lower by 0.1 - 0.2)
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# recent changes:
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# v1.4.1 9/24/21
#    Re-enabled Integrated PBR+ for extra details, tweaked many colors, and increased shadow distance to fix (/hide) incorrect culling
#    shadowDistance 64->96
#    VAO_STRENGTH 1.2->1(default) (labeled '10' in settings)
#    AMBIENT_DB 228(default)->208
#    AMBIENT_DG 172->164
#    AMBIENT_DR 156(default)->160
#    AMBIENT_EB 228(default)->208
#    AMBIENT_EG 196(default)->164
#    AMBIENT_EI 0.25(default)->0.35
#    AMBIENT_ER 228(default)->216
#    AMBIENT_NB 255->248
#    AMBIENT_NG 128->120
#    AMBIENT_NR 88->92
#    LIGHT_DB 172->176
#    LIGHT_NI 0.6->0.65
#    LIGHT_NR 104->96
#    WAVING_SPEED 0.6->0.7
#    sunPathRotation -20->-25
#    RP_SUPPORT Basic -> Integrated PBR+ (default)
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# v1.4.0 9/8/21
#    AMBIENT_DB 224->228(default)
#    AMBIENT_NI 0.45->0.5
#    BLOCKLIGHT_B 156->152
#    BLOCKLIGHT_FLICKER_STRENGTH 0.40->0.6
#    BLOCKLIGHT_I 0.5->???(default)
#    FOG2_RAIN_OPACITY_M 1.4->1.45
#    LIGHT_DR 172->164
#    LIGHT_ER 228->220
#    LIGHT_EB 132(default)->152
#    LIGHT_EG 180(default)->176
#    LIGHT_MB 132(default)->148
#    LIGHT_MG 184(default)->180
#    LIGHT_MR 228->212
#    LIGHT_NI 0.55->0.6
#    LIGHT_SHAFT_STRENGTH 0.1->0.07
#    NETHER_BLOOM_MULTIPLIER 0.25->0.4(default)
#    MIN_LIGHT 32(default)->24
#    REFLECTION_ROUGH true(default)->false
#    VIBRANCE 1(default)->1.10
#    WATER_BUMP 1(default)->5
#    WATER_OPACITY 0.5(default)->0.2
#    WATER_TYPE realistc-ish(default)->vanilla-ish(1)
#    WAVING_INTENSITY 1(default)->0.65
#    WAVING_SPEED 0.4->0.6
#    Ensured settings with with 4.2 dev_8
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# v1.3.2 8/1/21
#    LIGHT_DI 1.25->1.4(default)
#    AMBIENT_DI 0.7->0.8
#    LIGHT_SHAFT_NOON_MULTIPLIER 10->7.5
#    FOG2_RAIN_DISTANCE_M 4->5
#    FOG2_RAIN_OPACITY_M 1->1.4
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# v1.3.1 7/31/21
#    BLOCKLIGHT_G 180->184
#    BLOCKLIGHT_I 0.45(default)->0.5
#    BLOCKLIGHT_R 220(default)->224
#    DO_WAVING_UNDERGROUND false(default)->true
#    LIGHT_SHAFT_NOON_MULTIPLIER 7.5->10
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# v1.3.0 7/29/21
#    disabled bloom (I've decided (after looking at the original screenshots I took) that it actually looks better w/o bloom)
#    BLOOM true(default)->false
#    BLOOM_STRENGTH 0.5->0.4(default)
#    EMISSIVE_ORES true(default)->false
#    ORE_EMISSION 1(default)->0.1
#    AMBIENT_EI 0.25(default)->0.3
#    AMBIENT_MI 0.25(default)->0.4
#    LIGHT_NI 0.5->0.55
#    AMBIENT_NI 0.35->0.45
#    LIGHT_SHAFT_NOON_MULTIPLIER 5->7.5
#    BLOCKLIGHT_B 160->156
#    FOG2_RAIN_DISTANCE_M 0.35->4
#    FOG2_RAIN_OPACITY_M 2->1
#    LAVA_INTENSITY 0.9->1(default)
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# v1.2.2 7/27/21
#    re-disabled atmospheric fog (accidentally left it on)
#    BLOCKLIGHT_I 0.35->0.45(default)
#    WAVING_SPEED 0.5->0.4
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# v1.2.1 7/25/21
#    added desc of options to enable for better graphics
#    BLOCKLIGHT_FLICKER false(default)->true
#    BLOCKLIGHT_FLICKER_STRENGTH 0.6(default)->0.4
#    EMISSIVE_MULTIPLIER 0.75->0.85
#    FOG2_RAIN_OPACITY_M 1.5->2
#    NETHER_BLOOM_MULTIPLIER 0.75->0.25
#    LIGHT_SHAFT_NIGHT_MULTIPLIER 25->50
#    VAO_STRENGTH 1.3->1.2
#    DYNAMIC_LIGHT_DISTANCE 14(default)->20 (I'm pretty sure I had already increased it so I guess it reset somehow)
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# v1.2 7/24/21:
#    tweaked atmospheric fog so that you can enable them and still stay vanilla
#    ensured settings work with v4.1
#    FOG2_ALTITUDE 95(default)->50
#    FOG2_RAIN_DISTANCE_M 1(default)->3.50
#    FOG2_RAIN_OPACITY_M 3(default)->1.50
#    VAO_STRENGTH 1.5->1.3
#    REFLECTION_RAIN_COVERAGE 40->50(default)
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# v1.1 7/23/21:
#    added version log
#    AO_STRENGTH 1.2->1.6(default)
#    VAO_STRENGTH 1(default)->1.5
#    BLOOM_STRENGTH 0.3->0.5
#    LAVA_INTENSITY 0.8->0.9
#    NETHER_BLOOM_MULTIPLIER 1(default)->0.75
#    SHARPEN 0(default)->1
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AMBIENT_DB=208
AMBIENT_DG=164
AMBIENT_DI=0.80
AMBIENT_DR=160
AMBIENT_EB=208
AMBIENT_EG=164
AMBIENT_EI=0.35
AMBIENT_ER=216
AMBIENT_MI=0.40
AMBIENT_NB=248
AMBIENT_NG=120
AMBIENT_NI=0.50
AMBIENT_NR=92
AURORA_HEIGHT=0.40
BLOCKLIGHT_B=152
BLOCKLIGHT_FLICKER=true
BLOCKLIGHT_G=184
BLOCKLIGHT_R=212
BLOOM=false
CLOUDS=false
DO_WAVING_UNDERGROUND=true
DYNAMIC_LIGHT_DISTANCE=20.0
EMISSIVE_MULTIPLIER=0.85
FOG2=false
FOG2_ALTITUDE=50
FOG2_RAIN_DISTANCE_M=5.00
FOG2_RAIN_OPACITY_M=1.45
LIGHT_DB=176
LIGHT_DG=164
LIGHT_DR=164
LIGHT_EB=152
LIGHT_EG=176
LIGHT_ER=220
LIGHT_MB=148
LIGHT_MG=180
LIGHT_MI=1.15
LIGHT_MR=212
LIGHT_NB=255
LIGHT_NG=128
LIGHT_NI=0.65
LIGHT_NR=96
LIGHT_SHAFT_NIGHT_MULTIPLIER=50.00
LIGHT_SHAFT_NOON_MULTIPLIER=7.50
LIGHT_SHAFT_STRENGTH=0.07
LIGHT_SHAFTS=false
MIN_LIGHT=24
NO_FOLIAGE_SHADOWS=true
NORMAL_MAPPING=false
ORE_EMISSION=0.10
REFLECTION=false
REFLECTION_ROUGH=false
REFLECTION_SPECULAR=false
REFLECTION_TRANSLUCENT=false
ROUND_SUN_MOON=false
SHADOW_SUBSURFACE=0
shadowDistance=96.0
shadowMapResolution=1024
SHARPEN=1
sunPathRotation=-25.0
UNDERWATER_DISTORT=1.1
VANILLA_SKYBOX=true
VIBRANCE=1.10
WATER_BUMP=5.00
WATER_OPACITY=0.20
WATER_TYPE=1
WAVING_INTENSITY=0.65
WAVING_LEAVES=true
WAVING_SPEED=0.70
WEATHER_RB=212
WEATHER_RI=0.05